Protrusion

Protrusion is both a harmful and non-harmful move for Rock Manipulators that costs 40% of energy.

Effect
Protrusion has two versions.

In the first version, users focus on one or more opponents and then stomp on the ground. This causes one rock wall to violently spring from the ground and then immediately go back in. The idea is to have opponents standing in the area where the wall springs up, which will launch them into the air, making them fall to the ground. The wall is about a 10 foot square. 5 total rock walls can be sprouted before the energy is taken away.

In the second version, users place their hands on the ground, causing a bunch of rock columns to spring up all around them. These rocks act as a barrier from other attacks or to keep opponents away. Alternatively, instead of rock columns, this can be one rock wall that springs up as a barrier, but this won't surround the user; it'll just form in front of them.
 * Rock Manipulators that use Heavy-Duty Boost and Steel Manipulators that use Soldered can, with enough effort, break through the rock columns / wall and advance through.


 * These barriers can go up and down as much as the user wants during the use of the move before energy is taken away.

The energy goes away after any of the following happens:
 * If the user wishes to spring up a rock wall all around them and surround them, they'd have to start another use of the move, but this isn't recommended, due to that costing 80% of energy total.
 * 5 rock walls of the first version are sprouted.


 * 5 minutes pass after either version is started.

This means, for example, the user can spring up 3 rock walls of the first version, raise the barriers of the second version however long the user wants, then spring up 2 more rock walls for the first version. Those rock walls can spring up while the barriers are up, although the user would have to do that behind them due to the rock wall obstructing their front view.
 * Another second-version rock wall is sprung up while the first one is up, which will start another use of the move and surround the user completely, but that's not recommended.

See Next (In Order):

 * Rocky Showers

Abilities

 * Mighty
 * Unyielding

Moves

 * Heavy-Duty Boost
 * Bone-Shattering Truth
 * Mountainous End

General

 * List of Manipulations