You're My Best Friend

You're My Best Friend is a non-harmful move for Psychic Manipulators that costs 20% of energy.

Effect
Users reach out their arm with their palm out, pointing the arm towards an opponent. 3 seconds later, the opponent will be forcefully slightly lifted to the air and then pulled towards the user at moderate speed.

If the user loses steady aim of the opponent during the 3 seconds, the seconds start over. If sight is obstructed from most of the opponent, You're My Best Friend won't happen.

It's important to note that even when the opponent is being pulled, that opponent will have full control over their own body movements and can dodge and attack normally.

When the opponent is about 5 feet from the user, that opponent won't be forcefully lifted to the air anymore, and will then have even more control over their body. But, due to the momentum, that opponent will still fly to the user, allowing the user to attack, but the opponent can, as stated earlier, still dodge and attack.

The range of this move is about up to 90 feet, but this can be extended through practice of the move and stamina increase.

Alternatively, this move can do the opposite, as in it can target an opponent close to the user and push them away quite a distance in a similar manner. The strength of this push can be extended through practice and stamina increase.

The user can do any of these 5 times per use of the move. The energy will go away 2 minutes after the first instance of the move.

If a Flying Manipulator uses Soaring Dove during this, that person will fly free from You're My Best Friend, making the move almost useless against Flying Manipulators.

You're My Best Friend also won't affect Rock Manipulators who use Unyielding before the pulling starts.

See Next (In Order):

 * Stay Back!

Abilities

 * Vigilant
 * Watchful Eye
 * My Other Half

Moves

 * Graceful Descent
 * I Just Want to Talk
 * Drop Dead!

General

 * List of Manipulations