Weld

Weld is a harmful move for Steel Manipulators that costs 80% of energy.

Effect
Users circle their palms and then a spark starts emitting from them. After 7 seconds, a large stream of melted metal is shot at the enemy. This can be dodged, but being hit from this will basically ensure death, or at least severe burns.

4 streams of melted metal can be shot out per use of the move. The 80% of energy would go away 3 minutes after the first stream.

If the user is a Dual Manipulator, with Fire as the other Manipulation, Weld will take only 3 seconds to charge.

If the user is interrupted during the charge time, Weld fails and 40% of energy is taken from the user.

Trivia
This is the only Steel Manipulation move categorized as harmful.

See Next (In Order):

 * Melt Our Sins Away

Abilities

 * Antivenom
 * Withstand
 * Impregnable Defense

Moves

 * Tether
 * Soldered
 * Blacksmith

General

 * List of Manipulations